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Infinity - JavaScript | MDN
developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/InfinityRegistered: Fri May 03 00:39:50 UTC 2024 - Last Modified: Thu May 02 00:44:14 UTC 2024 - 128.8K bytes - Viewed (0) -
Map - JavaScript | MDN
The Map object holds key-value pairs and remembers the original insertion order of the keys. Any value (both objects and primitive values) may be used as either a key or a value.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/MapRegistered: Fri May 03 00:39:54 UTC 2024 - Last Modified: Thu May 02 00:44:18 UTC 2024 - 174K bytes - Viewed (0) -
parseFloat() - JavaScript | MDN
developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/parseFloatRegistered: Fri May 03 00:43:40 UTC 2024 - Last Modified: Fri May 03 00:43:08 UTC 2024 - 145.8K bytes - Viewed (0) -
ReferenceError - JavaScript | MDN
The ReferenceError object represents an error when a variable that doesn't exist (or hasn't yet been initialized) in the current scope is referenced.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ReferenceErrorRegistered: Fri May 03 00:43:48 UTC 2024 - Last Modified: Fri May 03 00:43:09 UTC 2024 - 73.8K bytes - Viewed (0) -
<feBlend> - SVG: Scalable Vector Graphics | MDN
The <feBlend> SVG filter primitive composes two objects together ruled by a certain blending mode. This is similar to what is known from image editing software when blending two layers. The mode is defined by the mode attribute.developer.mozilla.org/en-US/docs/Web/SVG/Element/feBlendRegistered: Fri May 03 00:39:54 UTC 2024 - Last Modified: Thu May 02 00:44:52 UTC 2024 - 142.3K bytes - Viewed (0) -
Generator.prototype.next() - JavaScript | MDN
The next() method of Generator instances returns an object with two properties done and value. You can also provide a parameter to the next method to send a value to the generator.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Generator/nextRegistered: Fri May 03 01:13:45 UTC 2024 - Last Modified: Fri May 03 00:43:05 UTC 2024 - 85.6K bytes - Viewed (0) -
Symbol.iterator - JavaScript | MDN
The Symbol.iterator static data property represents the well-known symbol @@iterator. The iterable protocol looks up this symbol for the method that returns the iterator for an object. In order for an object to be iterable, it must have an @@iterator key.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/iteratorRegistered: Fri May 03 01:13:48 UTC 2024 - Last Modified: Fri May 03 00:43:11 UTC 2024 - 79.5K bytes - Viewed (0) -
Object.setPrototypeOf() - JavaScript | MDN
The Object.setPrototypeOf() static method sets the prototype (i.e., the internal [[Prototype]] property) of a specified object to another object or null.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/setPrototypeOfRegistered: Fri May 03 01:14:01 UTC 2024 - Last Modified: Fri May 03 00:43:08 UTC 2024 - 101.5K bytes - Viewed (0) -
RegExp.prototype.exec() - JavaScript | MDN
The exec() method of RegExp instances executes a search with this regular expression for a match in a specified string and returns a result array, or null.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp/execRegistered: Fri May 03 01:10:37 UTC 2024 - Last Modified: Fri May 03 00:43:09 UTC 2024 - 97.4K bytes - Viewed (0) -
Assertions - JavaScript | MDN
Assertions include boundaries, which indicate the beginnings and endings of lines and words, and other patterns indicating in some way that a match is possible (including look-ahead, look-behind, and conditional expressions).developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_expressions/AssertionsRegistered: Fri May 03 01:10:41 UTC 2024 - Last Modified: Fri May 03 00:43:00 UTC 2024 - 178.8K bytes - Viewed (0)