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Results 21 - 30 of 733 for host:developer.mozilla.org (0.02 sec)

  1. unicode-range - SVG: Scalable Vector Graphics |...

    The unicode-range attribute defines the range of ISO 10646 characters possibly covered by the glyphs in a font.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/unicode-range
    Registered: Fri May 10 01:05:43 UTC 2024
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  2. xlink:show - SVG: Scalable Vector Graphics | MDN

    The xlink:show attribute indicates how a linked resource should be opened and is meant for XLink-aware processors. In case of a conflict, the target attribute has priority, since it can express a wider range of values.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/xlink:show
    Registered: Fri May 10 01:05:59 UTC 2024
    - Last Modified: Sat May 04 00:41:27 UTC 2024
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  3. Intl.PluralRules - JavaScript | MDN

    The Intl.PluralRules object enables plural-sensitive formatting and plural-related language rules.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Intl/PluralRules
    Registered: Fri May 10 01:06:02 UTC 2024
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  4. x1 - SVG: Scalable Vector Graphics | MDN

    The x1 attribute is used to specify the first x-coordinate for drawing an SVG element that requires more than one coordinate. Elements that only need one coordinate use the x attribute instead.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/x1
    Registered: Fri May 10 01:04:38 UTC 2024
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  5. Object.freeze() - JavaScript | MDN

    The Object.freeze() static method freezes an object. Freezing an object prevents extensions and makes existing properties non-writable and non-configurable. A frozen object can no longer be changed: new properties cannot be added, existing properties cannot be removed, their enumerability, configurability, writability, or value cannot be changed, and the object's prototype cannot be re-assigned. freeze() returns the same object that was passed in.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/freeze
    Registered: Fri May 10 01:34:58 UTC 2024
    - Last Modified: Sat May 04 00:41:13 UTC 2024
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  6. Expressions and operators - JavaScript | MDN

    This chapter describes JavaScript's expressions and operators, including assignment, comparison, arithmetic, bitwise, logical, string, ternary and more.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Expressions_and_operators
    Registered: Fri May 10 00:36:26 UTC 2024
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  7. Texts - SVG: Scalable Vector Graphics | MDN

    When talking about text in SVG, we have to differentiate between two almost completely separate topics. One is the inclusion and display of text in an image, and the other is SVG fonts. The latter is described in a later section of the tutorial, while this page will focus on the first part: bringing text into an SVG image.
    developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Texts
    Registered: Fri May 10 00:36:32 UTC 2024
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  8. JavaScript modules - JavaScript | MDN

    This guide gives you all you need to get started with JavaScript module syntax.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Modules
    Registered: Fri May 10 00:36:47 UTC 2024
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  9. Getting started - SVG: Scalable Vector Graphics...

    Let us dive straight in with a simple example. Take a look at the following code.
    developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Getting_Started
    Registered: Fri May 10 00:36:49 UTC 2024
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  10. Numbers and dates - JavaScript | MDN

    This chapter introduces the concepts, objects and functions used to work with and perform calculations using numbers and dates in JavaScript. This includes using numbers written in various bases including decimal, binary, and hexadecimal, as well as the use of the global Math object to perform a wide variety of mathematical operations on numbers.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Numbers_and_dates
    Registered: Fri May 10 00:35:47 UTC 2024
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