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Results 7961 - 7970 of about 10,000 for content_length:[100000 TO 499999] (0.11 sec)

  1. maskContentUnits - SVG: Scalable Vector Graphic...

    The maskContentUnits attribute indicates which coordinate system to use for the contents of the <mask> element.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/maskContentUnits
    Registered: Wed Mar 12 01:02:35 UTC 2025
    - Last Modified: Tue Mar 11 00:46:47 UTC 2025
    - 127.9K bytes
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  2. stroke-miterlimit - SVG: Scalable Vector Graphi...

    The stroke-miterlimit attribute is a presentation attribute defining a limit on the ratio of the miter length to the stroke-width used to draw a miter join. When the limit is exceeded, the join is converted from a miter to a bevel.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/stroke-miterlimit
    Registered: Wed Mar 12 01:00:33 UTC 2025
    - Last Modified: Tue Mar 11 00:46:48 UTC 2025
    - 134K bytes
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  3. stop-color - SVG: Scalable Vector Graphics | MDN

    The stop-color attribute indicates what color to use at a gradient stop.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/stop-color
    Registered: Wed Mar 12 01:01:01 UTC 2025
    - Last Modified: Tue Mar 11 00:46:48 UTC 2025
    - 125K bytes
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  4. r - SVG: Scalable Vector Graphics | MDN

    The r attribute defines the radius of a circle.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/r
    Registered: Wed Mar 12 00:58:56 UTC 2025
    - Last Modified: Tue Mar 11 00:46:48 UTC 2025
    - 129.3K bytes
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  5. specularConstant - SVG: Scalable Vector Graphic...

    The specularConstant attribute controls the ratio of reflection of the specular lighting. It represents the ks value in the Phong lighting model. The bigger the value the stronger the reflection.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/specularConstant
    Registered: Wed Mar 12 01:00:01 UTC 2025
    - Last Modified: Tue Mar 11 00:46:48 UTC 2025
    - 126.6K bytes
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  6. unicode - SVG: Scalable Vector Graphics | MDN

    The unicode attribute specifies one or more Unicode characters indicating the sequence of Unicode characters which corresponds to a glyph.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/unicode
    Registered: Wed Mar 12 01:02:51 UTC 2025
    - Last Modified: Tue Mar 11 00:46:49 UTC 2025
    - 123.4K bytes
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  7. targetX - SVG: Scalable Vector Graphics | MDN

    The targetX attribute determines the positioning in horizontal direction of the convolution matrix relative to a given target pixel in the input image. The leftmost column of the matrix is column number zero. The value must be such that: 0 <= targetX < order X.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/targetX
    Registered: Wed Mar 12 01:04:19 UTC 2025
    - Last Modified: Tue Mar 11 00:46:48 UTC 2025
    - 123.6K bytes
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  8. text-rendering - SVG: Scalable Vector Graphics ...

    The text-rendering attribute provides hints to the renderer about what tradeoffs to make when rendering text.
    developer.mozilla.org/en-US/docs/Web/SVG/Attribute/text-rendering
    Registered: Wed Mar 12 01:04:28 UTC 2025
    - Last Modified: Tue Mar 11 00:46:48 UTC 2025
    - 128.2K bytes
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  9. <feOffset> - SVG: Scalable Vector Graphics | MDN

    The <feOffset> SVG filter primitive enables offsetting an input image relative to its current position. The input image as a whole is offset by the values specified in the dx and dy attributes.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/feOffset
    Registered: Wed Mar 12 00:38:38 UTC 2025
    - Last Modified: Tue Mar 11 00:46:50 UTC 2025
    - 131.3K bytes
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  10. <feDropShadow> - SVG: Scalable Vector Graphics ...

    The <feDropShadow> SVG filter primitive creates a drop shadow of the input image. It can only be used inside a <filter> element.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/feDropShadow
    Registered: Wed Mar 12 00:39:00 UTC 2025
    - Last Modified: Tue Mar 11 00:46:49 UTC 2025
    - 132.2K bytes
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