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Results 4941 - 4950 of about 10,000 for content_length:[100000 TO 499999] (0.1 sec)

  1. Gradients in SVG - SVG: Scalable Vector Graphic...

    Perhaps more exciting than just fills and strokes is the fact that you can also create and apply gradients as either fills or strokes.
    developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Gradients Similar Results (1)
    Registered: Wed Mar 12 00:39:19 UTC 2025
    - Last Modified: Tue Mar 11 00:46:51 UTC 2025
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  2. <desc> - SVG: Scalable Vector Graphics | MDN

    The <desc> SVG element provides an accessible, long-text description of any SVG container element or graphics element.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/desc
    Registered: Wed Mar 12 00:39:26 UTC 2025
    - Last Modified: Tue Mar 11 00:46:49 UTC 2025
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  3. <clipPath> - SVG: Scalable Vector Graphics | MDN

    The <clipPath> SVG element defines a clipping path, to be used by the clip-path property.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/clipPath
    Registered: Wed Mar 12 00:37:26 UTC 2025
    - Last Modified: Tue Mar 11 00:46:49 UTC 2025
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  4. <feFuncG> - SVG: Scalable Vector Graphics | MDN

    The <feFuncG> SVG filter primitive defines the transfer function for the green component of the input graphic of its parent <feComponentTransfer> element.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/feFuncG
    Registered: Wed Mar 12 00:37:53 UTC 2025
    - Last Modified: Tue Mar 11 00:46:50 UTC 2025
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  5. <feDistantLight> - SVG: Scalable Vector Graphic...

    The <feDistantLight> SVG filter primitive defines a distant light source that can be used within a lighting filter primitive: <feDiffuseLighting> or <feSpecularLighting>.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/feDistantLight
    Registered: Wed Mar 12 00:38:28 UTC 2025
    - Last Modified: Tue Mar 11 00:46:50 UTC 2025
    - 127K bytes
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  6. Clipping and masking - SVG: Scalable Vector Gra...

    Erasing part of what you have created might seem contradictory at first. But when you, for example, try to create a semicircle in SVG, you will find out the use of the following properties quickly:
    developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Clipping_and_masking Similar Results (1)
    Registered: Wed Mar 12 00:40:47 UTC 2025
    - Last Modified: Tue Mar 11 00:46:50 UTC 2025
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  7. <fePointLight> - SVG: Scalable Vector Graphics ...

    The <fePointLight> SVG filter primitive defines a light source which allows to create a point light effect. It that can be used within a lighting filter primitive: <feDiffuseLighting> or <feSpecularLighting>.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/fePointLight
    Registered: Wed Mar 12 00:38:56 UTC 2025
    - Last Modified: Tue Mar 11 00:46:50 UTC 2025
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  8. <discard> - SVG: Scalable Vector Graphics | MDN

    The <discard> SVG element may be used to specify the time at which a particular element should be removed from the DOM. This allows an SVG viewer to conserve memory by discarding elements that are no longer needed, such as animated elements that have completed.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/discard
    Registered: Wed Mar 12 00:39:55 UTC 2025
    - Last Modified: Tue Mar 11 00:46:49 UTC 2025
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  9. <metadata> - SVG: Scalable Vector Graphics | MDN

    The <metadata> SVG element adds metadata to SVG content. Metadata is structured information about data. The contents of <metadata> should be elements from other XML namespaces such as RDF, FOAF, etc.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/metadata
    Registered: Wed Mar 12 00:43:34 UTC 2025
    - Last Modified: Tue Mar 11 00:46:50 UTC 2025
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  10. <feDiffuseLighting> - SVG: Scalable Vector Grap...

    The <feDiffuseLighting> SVG filter primitive lights an image using the alpha channel as a bump map. The resulting image, which is an RGBA opaque image, depends on the light color, light position and surface geometry of the input bump map.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/feDiffuseLighting
    Registered: Wed Mar 12 00:41:42 UTC 2025
    - Last Modified: Tue Mar 11 00:46:49 UTC 2025
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