Search Options

Results per page
Sort
Preferred Languages
Labels
Advance

Results 4731 - 4740 of about 10,000 for content_length:[100000 TO 499999] (0.53 sec)

  1. <fePointLight> - SVG | MDN

    The <fePointLight> SVG filter primitive defines a light source which allows to create a point light effect. It that can be used within a lighting filter primitive: <feDiffuseLighting> or <feSpecularLighting>.
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/fePointLight
    Registered: Fri Aug 08 00:59:02 UTC 2025
    - Last Modified: Thu Aug 07 00:44:47 UTC 2025
    - 114.4K bytes
    - Viewed (0)
  2. Internationalization - JavaScript | MDN

    The Intl object is the namespace for the ECMAScript Internationalization API, which provides a wide range of locale- and culture-sensitive data and operations.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Internationalization
    Registered: Fri Aug 08 00:58:37 UTC 2025
    - Last Modified: Tue Aug 05 00:49:01 UTC 2025
    - 267.7K bytes
    - Viewed (0)
  3. Basic shapes - SVG | MDN

    There are several basic shapes used for most SVG drawing. The purpose of these shapes is fairly obvious from their names. Some of the parameters that determine their position and size are given, but an element reference would probably contain more accurate and complete descriptions along with other properties that won't be covered in here. However, since they're used in most SVG documents, it's necessary to give them some sort of introduction.
    developer.mozilla.org/en-US/docs/Web/SVG/Tutorials/SVG_from_scratch/Basic_shapes
    Registered: Fri Aug 08 00:56:16 UTC 2025
    - Last Modified: Tue Aug 05 00:49:27 UTC 2025
    - 127.5K bytes
    - Viewed (0)
  4. Number - JavaScript | MDN

    Number values represent floating-point numbers like 37 or -9.25.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number
    Registered: Fri Aug 08 00:56:18 UTC 2025
    - Last Modified: Tue Aug 05 00:49:10 UTC 2025
    - 108K bytes
    - Viewed (0)
  5. <defs> - SVG | MDN

    The <defs> SVG element is used to store graphical objects that will be used at a later time. Objects created inside a <defs> element are not rendered directly. To display them you have to reference them (with a <use> element for example).
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/defs
    Registered: Fri Aug 08 00:56:51 UTC 2025
    - Last Modified: Tue Aug 05 00:49:26 UTC 2025
    - 114.4K bytes
    - Viewed (0)
  6. Enumerability and ownership of properties - Jav...

    Every property in JavaScript objects can be classified by three factors:
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Enumerability_and_ownership_of_properties
    Registered: Fri Aug 08 00:57:22 UTC 2025
    - Last Modified: Tue Aug 05 00:49:01 UTC 2025
    - 156.7K bytes
    - Viewed (0)
  7. SVG filters - SVG | MDN

    SVG allows us to use similar tools as the bitmap description language such as the use of shadow, blur effects or even merging the results of different filters. With the filter element <filter> it is possible to add these effects and later on attach them to an object.
    developer.mozilla.org/en-US/docs/Web/SVG/Guides/SVG_filters
    Registered: Fri Aug 08 00:57:29 UTC 2025
    - Last Modified: Tue Aug 05 00:49:23 UTC 2025
    - 106.1K bytes
    - Viewed (0)
  8. by - SVG | MDN

    The by attribute specifies a relative offset value for an attribute that will be modified during an animation.
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Attribute/by
    Registered: Fri Aug 08 00:58:31 UTC 2025
    - Last Modified: Tue Aug 05 00:49:23 UTC 2025
    - 108.3K bytes
    - Viewed (0)
  9. divisor - SVG | MDN

    The divisor attribute specifies the value by which the resulting number of applying the kernelMatrix of a <feConvolveMatrix> element to the input image color value is divided to yield the destination color value.
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Attribute/divisor
    Registered: Fri Aug 08 00:59:38 UTC 2025
    - Last Modified: Tue Aug 05 00:49:24 UTC 2025
    - 109.8K bytes
    - Viewed (0)
  10. Control flow and error handling - JavaScript | MDN

    JavaScript supports a compact set of statements, specifically control flow statements, that you can use to incorporate a great deal of interactivity in your application. This chapter provides an overview of these statements.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Control_flow_and_error_handling
    Registered: Fri Aug 08 00:59:38 UTC 2025
    - Last Modified: Wed Aug 06 00:45:30 UTC 2025
    - 182.6K bytes
    - Viewed (0)
Back to top