- Sort Score
- Result 10 results
- Languages All
- Labels All
Results 1 - 10 of 1,623 for host:developer.mozilla.org (0.06 sec)
-
Memory management - JavaScript | MDN
Low-level languages like C, have manual memory management primitives such as malloc() and free(). In contrast, JavaScript automatically allocates memory when objects are created and frees it when they are not used anymore (garbage collection). This automaticity is a potential source of confusion: it can give developers the false impression that they don't need to worry about memory management.developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Memory_managementRegistered: Mon Nov 03 01:02:31 UTC 2025 - Last Modified: Sun Nov 02 01:13:50 UTC 2025 - 199K bytes - Viewed (0) -
Using classes - JavaScript | MDN
JavaScript is a prototype-based language — an object's behaviors are specified by its own properties and its prototype's properties. However, with the addition of classes, the creation of hierarchies of objects and the inheritance of properties and their values are much more in line with other object-oriented languages such as Java. In this section, we will demonstrate how objects can be created from classes.developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_classesRegistered: Mon Nov 03 01:04:49 UTC 2025 - Last Modified: Sun Nov 02 01:13:50 UTC 2025 - 217.1K bytes - Viewed (0) -
<feGaussianBlur> - SVG | MDN
The <feGaussianBlur> SVG filter primitive blurs the input image by the amount specified in stdDeviation, which defines the bell-curve.developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/feGaussianBlurRegistered: Mon Nov 03 01:04:16 UTC 2025 - Last Modified: Sun Nov 02 01:14:16 UTC 2025 - 169.8K bytes - Viewed (0) -
const - JavaScript | MDN
The const declaration declares block-scoped local variables. The value of a constant can't be changed through reassignment using the assignment operator, but if a constant is an object, its properties can be added, updated, or removed.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/constRegistered: Mon Nov 03 01:03:32 UTC 2025 - Last Modified: Sun Nov 02 01:14:09 UTC 2025 - 190.6K bytes - Viewed (0) -
BigUint64Array - JavaScript | MDN
The BigUint64Array typed array represents an array of 64-bit unsigned integers in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0n unless initialization data is explicitly provided. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/BigUint64ArrayRegistered: Mon Nov 03 00:56:16 UTC 2025 - Last Modified: Sun Nov 02 01:13:54 UTC 2025 - 150.3K bytes - Viewed (0) -
try...catch - JavaScript | MDN
The try...catch statement is comprised of a try block and either a catch block, a finally block, or both. The code in the try block is executed first, and if it throws an exception, the code in the catch block will be executed. The code in the finally block will always be executed before control flow exits the entire construct.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/try...catchRegistered: Mon Nov 03 00:56:20 UTC 2025 - Last Modified: Sun Nov 02 01:14:09 UTC 2025 - 197.2K bytes - Viewed (0) -
Functions - JavaScript | MDN
Functions are one of the fundamental building blocks in JavaScript. A function in JavaScript is similar to a procedure—a set of statements that performs a task or calculates a value, but for a procedure to qualify as a function, it should take some input and return an output where there is some obvious relationship between the input and the output. To use a function, you must define it somewhere in the scope from which you wish to call it.developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/FunctionsRegistered: Mon Nov 03 00:56:38 UTC 2025 - Last Modified: Sun Nov 02 01:13:50 UTC 2025 - 211.8K bytes - Viewed (0) -
Classes - JavaScript | MDN
Classes are a template for creating objects. They encapsulate data with code to work on that data. Classes in JS are built on prototypes but also have some syntax and semantics that are unique to classes.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/ClassesRegistered: Mon Nov 03 00:57:55 UTC 2025 - Last Modified: Sun Nov 02 01:13:50 UTC 2025 - 198.2K bytes - Viewed (0) -
Boolean - JavaScript | MDN
Boolean values can be one of two values: true or false, representing the truth value of a logical proposition.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/BooleanRegistered: Mon Nov 03 00:58:02 UTC 2025 - Last Modified: Sun Nov 02 01:13:54 UTC 2025 - 153.7K bytes - Viewed (0) -
Standard built-in objects - JavaScript | MDN
This chapter documents all of JavaScript's standard, built-in objects, including their methods and properties.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_ObjectsRegistered: Mon Nov 03 00:57:41 UTC 2025 - Last Modified: Sun Nov 02 01:13:56 UTC 2025 - 189.8K bytes - Viewed (0)