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Working with objects - JavaScript | MDN
JavaScript is designed on an object-based paradigm. An object is a collection of properties, and a property is an association between a name (or key) and a value. A property's value can be a function, in which case the property is known as a method.developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Working_with_objectsRegistered: Mon Nov 25 03:58:14 UTC 2024 - Last Modified: Sat Nov 23 16:10:10 UTC 2024 - 199.2K bytes - Viewed (0) -
Loops and iteration - JavaScript | MDN
Loops offer a quick and easy way to do something repeatedly. This chapter of the JavaScript Guide introduces the different iteration statements available to JavaScript.developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Loops_and_iterationRegistered: Mon Nov 25 03:59:57 UTC 2024 - Last Modified: Sat Nov 23 16:10:10 UTC 2024 - 179.2K bytes - Viewed (0) -
Enumerability and ownership of properties - Jav...
developer.mozilla.org/en-US/docs/Web/JavaScript/Enumerability_and_ownership_of_propertiesRegistered: Mon Nov 25 03:56:47 UTC 2024 - Last Modified: Sat Nov 23 16:10:10 UTC 2024 - 155.2K bytes - Viewed (0) -
<line> - SVG: Scalable Vector Graphics | MDN
developer.mozilla.org/en-US/docs/Web/SVG/Element/lineRegistered: Mon Nov 25 04:01:45 UTC 2024 - Last Modified: Mon Nov 25 01:24:49 UTC 2024 - 131.6K bytes - Viewed (0) -
<feGaussianBlur> - SVG: Scalable Vector Graphic...
The <feGaussianBlur> SVG filter primitive blurs the input image by the amount specified in stdDeviation, which defines the bell-curve.developer.mozilla.org/en-US/docs/Web/SVG/Element/feGaussianBlurRegistered: Mon Nov 25 03:58:55 UTC 2024 - Last Modified: Sat Nov 23 16:10:34 UTC 2024 - 133.3K bytes - Viewed (0) -
Using promises - JavaScript | MDN
A Promise is an object representing the eventual completion or failure of an asynchronous operation. Since most people are consumers of already-created promises, this guide will explain consumption of returned promises before explaining how to create them.developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_promisesRegistered: Mon Nov 25 03:55:37 UTC 2024 - Last Modified: Sat Nov 23 16:10:10 UTC 2024 - 203.9K bytes - Viewed (0) -
Memory management - JavaScript | MDN
Low-level languages like C, have manual memory management primitives such as malloc() and free(). In contrast, JavaScript automatically allocates memory when objects are created and frees it when they are not used anymore (garbage collection). This automaticity is a potential source of confusion: it can give developers the false impression that they don't need to worry about memory management.developer.mozilla.org/en-US/docs/Web/JavaScript/Memory_managementRegistered: Mon Nov 25 03:55:53 UTC 2024 - Last Modified: Sat Nov 23 16:10:10 UTC 2024 - 180.5K bytes - Viewed (0) -
Paths - SVG: Scalable Vector Graphics | MDN
The <path> element is the most powerful element in the SVG library of basic shapes. It can be used to create lines, curves, arcs, and more.developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/PathsRegistered: Mon Nov 25 03:51:49 UTC 2024 - Last Modified: Sat Nov 23 16:10:35 UTC 2024 - 167.6K bytes - Viewed (0) -
JavaScript typed arrays - JavaScript | MDN
JavaScript typed arrays are array-like objects that provide a mechanism for reading and writing raw binary data in memory buffers.developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Typed_arraysRegistered: Mon Nov 25 03:52:03 UTC 2024 - Last Modified: Sat Nov 23 16:10:10 UTC 2024 - 188.2K bytes - Viewed (0) -
<a> - SVG: Scalable Vector Graphics | MDN
The <a> SVG element creates a hyperlink to other web pages, files, locations in the same page, email addresses, or any other URL. It is very similar to HTML's <a> element.developer.mozilla.org/en-US/docs/Web/SVG/Element/aRegistered: Mon Nov 25 03:50:48 UTC 2024 - Last Modified: Mon Nov 25 01:24:48 UTC 2024 - 141.7K bytes - Viewed (0)