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function* - JavaScript | MDN
The function* declaration creates a binding of a new generator function to a given name. A generator function can be exited and later re-entered, with its context (variable bindings) saved across re-entrances.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/function*Registered: Mon Nov 25 04:59:37 UTC 2024 - Last Modified: Sat Nov 23 16:10:26 UTC 2024 - 164.6K bytes - Viewed (0) -
Less than or equal (<=) - JavaScript | MDN
The less than or equal (<=) operator returns true if the left operand is less than or equal to the right operand, and false otherwise.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Less_than_or_equalRegistered: Mon Nov 25 04:58:48 UTC 2024 - Last Modified: Sat Nov 23 16:10:25 UTC 2024 - 148.6K bytes - Viewed (0) -
Empty statement - JavaScript | MDN
An empty statement is used to provide no statement, although the JavaScript syntax would expect one.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/EmptyRegistered: Mon Nov 25 05:02:04 UTC 2024 - Last Modified: Sat Nov 23 16:10:26 UTC 2024 - 142.2K bytes - Viewed (0) -
SyntaxError - JavaScript | MDN
The SyntaxError object represents an error when trying to interpret syntactically invalid code. It is thrown when the JavaScript engine encounters tokens or token order that does not conform to the syntax of the language when parsing code.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SyntaxErrorRegistered: Mon Nov 25 05:01:32 UTC 2024 - Last Modified: Sat Nov 23 16:10:23 UTC 2024 - 70.7K bytes - Viewed (0) -
patternUnits - SVG: Scalable Vector Graphics | MDN
The patternUnits attribute indicates which coordinate system to use for the geometry properties of the <pattern> element.developer.mozilla.org/en-US/docs/Web/SVG/Attribute/patternUnitsRegistered: Mon Nov 25 05:04:24 UTC 2024 - Last Modified: Sat Nov 23 16:10:31 UTC 2024 - 128K bytes - Viewed (0) -
Object initializer - JavaScript | MDN
An object initializer is a comma-delimited list of zero or more pairs of property names and associated values of an object, enclosed in curly braces ({}). Objects can also be initialized using Object.create() or by invoking a constructor function with the new operator.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Object_initializerRegistered: Mon Nov 25 05:07:27 UTC 2024 - Last Modified: Sat Nov 23 16:10:25 UTC 2024 - 169.7K bytes - Viewed (0) -
Lookahead assertion: (?=...), (?!...) - JavaScr...
A lookahead assertion "looks ahead": it attempts to match the subsequent input with the given pattern, but it does not consume any of the input โ if the match is successful, the current position in the input stays the same.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Regular_expressions/Lookahead_assertionRegistered: Mon Nov 25 05:08:42 UTC 2024 - Last Modified: Sat Nov 23 16:10:25 UTC 2024 - 157.3K bytes - Viewed (0) -
RangeError - JavaScript | MDN
developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RangeErrorRegistered: Mon Nov 25 05:06:23 UTC 2024 - Last Modified: Sat Nov 23 16:10:20 UTC 2024 - 74.6K bytes - Viewed (0) -
systemLanguage - SVG: Scalable Vector Graphics ...
The systemLanguage attribute represents a list of supported language tags. This list is matched against the language defined in the user preferences.developer.mozilla.org/en-US/docs/Web/SVG/Attribute/systemLanguageRegistered: Mon Nov 25 05:07:44 UTC 2024 - Last Modified: Sat Nov 23 16:10:32 UTC 2024 - 129.8K bytes - Viewed (0) -
Iteration protocols - JavaScript | MDN
Iteration protocols aren't new built-ins or syntax, but protocols. These protocols can be implemented by any object by following some conventions.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocolsRegistered: Mon Nov 25 05:10:59 UTC 2024 - Last Modified: Sat Nov 23 16:10:24 UTC 2024 - 214.1K bytes - Viewed (0)