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Results 201 - 210 of 3,220 for host:developer.mozilla.org (0.05 sec)

  1. Using classes - JavaScript | MDN

    JavaScript is a prototype-based language โ€” an object's behaviors are specified by its own properties and its prototype's properties. However, with the addition of classes, the creation of hierarchies of objects and the inheritance of properties and their values are much more in line with other object-oriented languages such as Java. In this section, we will demonstrate how objects can be created from classes.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_classes
    Registered: Mon Jul 07 01:12:30 UTC 2025
    - Last Modified: Thu Jul 03 09:38:10 UTC 2025
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  2. null - JavaScript | MDN

    The null value represents the intentional absence of any object value. It is one of JavaScript's primitive values and is treated as falsy for boolean operations.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/null
    Registered: Mon Jul 07 01:11:17 UTC 2025
    - Last Modified: Thu Jul 03 09:38:27 UTC 2025
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  3. Nullish coalescing assignment (??=) - JavaScrip...

    The nullish coalescing assignment (??=) operator, also known as the logical nullish assignment operator, only evaluates the right operand and assigns to the left if the left operand is nullish (null or undefined).
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Nullish_coalescing_assignment
    Registered: Mon Jul 07 01:11:20 UTC 2025
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  4. <line> - SVG | MDN

    The <line> SVG element is an SVG basic shape used to create a line connecting two points.
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/line
    Registered: Mon Jul 07 01:11:26 UTC 2025
    - Last Modified: Thu Jul 03 09:38:43 UTC 2025
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  5. Addition (+) - JavaScript | MDN

    The addition (+) operator produces the sum of numeric operands or string concatenation.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Addition
    Registered: Mon Jul 07 01:11:34 UTC 2025
    - Last Modified: Thu Jul 03 09:38:27 UTC 2025
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  6. <feFuncB> - SVG | MDN

    The <feFuncB> SVG filter primitive defines the transfer function for the blue component of the input graphic of its parent <feComponentTransfer> element.
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/feFuncB
    Registered: Mon Jul 07 01:12:54 UTC 2025
    - Last Modified: Thu Jul 03 09:38:42 UTC 2025
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  7. <ellipse> - SVG | MDN

    The <ellipse> SVG element is an SVG basic shape, used to create ellipses based on a center coordinate, and both their x and y radius.
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/ellipse
    Registered: Mon Jul 07 01:13:34 UTC 2025
    - Last Modified: Thu Jul 03 09:38:41 UTC 2025
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  8. <feSpecularLighting> - SVG | MDN

    The <feSpecularLighting> SVG filter primitive lights a source graphic using the alpha channel as a bump map. The resulting image is an RGBA image based on the light color. The lighting calculation follows the standard specular component of the Phong lighting model. The resulting image depends on the light color, light position and surface geometry of the input bump map. The result of the lighting calculation is added. The filter primitive assumes that the viewer is at infinity in the z direction.
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/feSpecularLighting
    Registered: Mon Jul 07 01:13:44 UTC 2025
    - Last Modified: Thu Jul 03 09:38:42 UTC 2025
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  9. decodeURI() - JavaScript | MDN

    The decodeURI() function decodes a Uniform Resource Identifier (URI) previously created by encodeURI() or a similar routine.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURI
    Registered: Mon Jul 07 01:10:49 UTC 2025
    - Last Modified: Thu Jul 03 09:38:15 UTC 2025
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  10. pointsAtZ - SVG | MDN

    The pointsAtZ attribute represents the z location in the coordinate system established by attribute primitiveUnits on the <filter> element of the point at which the light source is pointing, assuming that, in the initial local coordinate system, the positive z-axis comes out towards the person viewing the content and assuming that one unit along the z-axis equals one unit in x and y.
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Attribute/pointsAtZ
    Registered: Mon Jul 07 01:37:14 UTC 2025
    - Last Modified: Thu Jul 03 09:38:38 UTC 2025
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