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Results 121 - 130 of 3,176 for host:developer.mozilla.org (0.04 sec)

  1. async function* expression - JavaScript | MDN

    The async function* keywords can be used to define an async generator function inside an expression.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/async_function*
    Registered: Fri Dec 12 00:51:46 UTC 2025
    - Last Modified: Thu Dec 11 01:09:17 UTC 2025
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  2. decodeURI() - JavaScript | MDN

    The decodeURI() function decodes a Uniform Resource Identifier (URI) previously created by encodeURI() or a similar routine.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURI
    Registered: Fri Dec 12 00:51:21 UTC 2025
    - Last Modified: Thu Dec 11 01:09:10 UTC 2025
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  3. Memory management - JavaScript | MDN

    Low-level languages like C, have manual memory management primitives such as malloc() and free(). In contrast, JavaScript automatically allocates memory when objects are created and frees it when they are not used anymore (garbage collection). This automaticity is a potential source of confusion: it can give developers the false impression that they don't need to worry about memory management.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Memory_management
    Registered: Fri Dec 12 00:50:55 UTC 2025
    - Last Modified: Thu Dec 11 01:09:07 UTC 2025
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  4. <ellipse> - SVG | MDN

    The <ellipse> SVG element is an SVG basic shape, used to create ellipses based on a center coordinate, and both their x and y radius.
    developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/ellipse
    Registered: Fri Dec 12 00:50:57 UTC 2025
    - Last Modified: Thu Dec 11 01:09:22 UTC 2025
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  5. Standard built-in objects - JavaScript | MDN

    This chapter documents all of JavaScript's standard, built-in objects, including their methods and properties.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects
    Registered: Fri Dec 12 00:54:54 UTC 2025
    - Last Modified: Thu Dec 11 01:09:11 UTC 2025
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  6. Using classes - JavaScript | MDN

    JavaScript is a prototype-based language โ€” an object's behaviors are specified by its own properties and its prototype's properties. However, with the addition of classes, the creation of hierarchies of objects and the inheritance of properties and their values are much more in line with other object-oriented languages such as Java. In this section, we will demonstrate how objects can be created from classes.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_classes
    Registered: Fri Dec 12 00:54:57 UTC 2025
    - Last Modified: Thu Dec 11 01:09:07 UTC 2025
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  7. Classes - JavaScript | MDN

    Classes are a template for creating objects. They encapsulate data with code to work on that data. Classes in JS are built on prototypes but also have some syntax and semantics that are unique to classes.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes
    Registered: Fri Dec 12 00:53:38 UTC 2025
    - Last Modified: Thu Dec 11 01:09:07 UTC 2025
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  8. BigUint64Array - JavaScript | MDN

    The BigUint64Array typed array represents an array of 64-bit unsigned integers in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0n unless initialization data is explicitly provided. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/BigUint64Array
    Registered: Fri Dec 12 00:53:46 UTC 2025
    - Last Modified: Thu Dec 11 01:09:09 UTC 2025
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  9. do...while - JavaScript | MDN

    The do...while statement creates a loop that executes a specified statement as long as the test condition evaluates to true. The condition is evaluated after executing the statement, resulting in the specified statement executing at least once.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/do...while
    Registered: Fri Dec 12 00:53:31 UTC 2025
    - Last Modified: Thu Dec 11 01:09:18 UTC 2025
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  10. switch - JavaScript | MDN

    The switch statement evaluates an expression, matching the expression's value against a series of case clauses, and executes statements after the first case clause with a matching value, until a break statement is encountered. The default clause of a switch statement will be jumped to if no case matches the expression's value.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/switch
    Registered: Fri Dec 12 00:53:35 UTC 2025
    - Last Modified: Thu Dec 11 01:09:18 UTC 2025
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