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Apache Nemo Runner
Apache Beam is an open source, unified model and set of language-specific SDKs for defining and executing data processing workflows, and also data ingestion and integration flows, supporting Enterprise Integration Patterns (EIPs) and Domain Specific Languages (DSLs). Dataflow pipelines simplify the mechanics of large-scale batch and streaming data processing and can run on a number of runtimes like Apache Flink, Apache Spark, and Google Cloud Dataflow (a cloud service). Beam also brings DSL in different languages, allowing users to easily implement their data integration processes.beam.apache.org/documentation/runners/nemo/Registered: Wed Nov 05 00:17:26 UTC 2025 - Last Modified: Tue Nov 04 17:44:09 UTC 2025 - 25.3K bytes - Viewed (0) -
Go SDK Dependencies
Apache Beam is an open source, unified model and set of language-specific SDKs for defining and executing data processing workflows, and also data ingestion and integration flows, supporting Enterprise Integration Patterns (EIPs) and Domain Specific Languages (DSLs). Dataflow pipelines simplify the mechanics of large-scale batch and streaming data processing and can run on a number of runtimes like Apache Flink, Apache Spark, and Google Cloud Dataflow (a cloud service). Beam also brings DSL in different languages, allowing users to easily implement their data integration processes.beam.apache.org/documentation/sdks/go-dependencies/Registered: Wed Nov 05 00:18:18 UTC 2025 - Last Modified: Tue Oct 28 17:44:03 UTC 2025 - 25.3K bytes - Viewed (0) -
Shared-State Concurrency - The Rust Programming...
Keyboard shortcuts Press ← or → to navigate between chapters Press S or / to search in the book Press ? to show this ...doc.rust-lang.org/book/ch16-03-shared-state.htmlRegistered: Wed Nov 05 00:59:31 UTC 2025 - Last Modified: Thu Oct 30 18:16:46 UTC 2025 - 29.5K bytes - Viewed (0) -
Object Oriented Programming Features of Rust - ...
Keyboard shortcuts Press ← or → to navigate between chapters Press S or / to search in the book Press ? to show this ...doc.rust-lang.org/book/ch18-00-oop.htmlRegistered: Wed Nov 05 00:59:34 UTC 2025 - Last Modified: Thu Oct 30 18:16:46 UTC 2025 - 12.2K bytes - Viewed (0) -
<feFuncB> - SVG | MDN
The <feFuncB> SVG filter primitive defines the transfer function for the blue component of the input graphic of its parent <feComponentTransfer> element.developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/feFuncB Similar Results (2)Registered: Wed Nov 05 00:59:45 UTC 2025 - Last Modified: Tue Nov 04 01:13:39 UTC 2025 - 164K bytes - Viewed (0) -
decodeURI() - JavaScript | MDN
The decodeURI() function decodes a Uniform Resource Identifier (URI) previously created by encodeURI() or a similar routine.developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIRegistered: Wed Nov 05 00:59:45 UTC 2025 - Last Modified: Tue Nov 04 01:13:15 UTC 2025 - 185.9K bytes - Viewed (0) -
<line> - SVG | MDN
The <line> SVG element is an SVG basic shape used to create a line connecting two points.developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/lineRegistered: Wed Nov 05 01:00:44 UTC 2025 - Last Modified: Tue Nov 04 01:13:39 UTC 2025 - 168.8K bytes - Viewed (0) -
162
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<mask> - SVG | MDN
The <mask> SVG element defines a mask for compositing the current object into the background. A mask is used/referenced using the mask property and CSS mask-image property.developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/maskRegistered: Wed Nov 05 01:00:50 UTC 2025 - Last Modified: Tue Nov 04 01:13:39 UTC 2025 - 171.2K bytes - Viewed (0) -
<feSpecularLighting> - SVG | MDN
The <feSpecularLighting> SVG filter primitive lights a source graphic using the alpha channel as a bump map. The resulting image is an RGBA image based on the light color. The lighting calculation follows the standard specular component of the Phong lighting model. The resulting image depends on the light color, light position and surface geometry of the input bump map. The result of the lighting calculation is added. The filter primitive assumes that the viewer is at infinity in the z direction.developer.mozilla.org/en-US/docs/Web/SVG/Reference/Element/feSpecularLightingRegistered: Wed Nov 05 01:00:55 UTC 2025 - Last Modified: Tue Nov 04 01:13:39 UTC 2025 - 170.1K bytes - Viewed (0)