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Results 2371 - 2380 of 2,702 for host:developer.mozilla.org (0.05 sec)

  1. Working with objects - JavaScript | MDN

    JavaScript is designed on an object-based paradigm. An object is a collection of properties, and a property is an association between a name (or key) and a value. A property's value can be a function, in which case the property is known as a method.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Working_with_objects
    Registered: Mon Nov 25 03:58:14 UTC 2024
    - Last Modified: Sat Nov 23 16:10:10 UTC 2024
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  2. Loops and iteration - JavaScript | MDN

    Loops offer a quick and easy way to do something repeatedly. This chapter of the JavaScript Guide introduces the different iteration statements available to JavaScript.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Loops_and_iteration
    Registered: Mon Nov 25 03:59:57 UTC 2024
    - Last Modified: Sat Nov 23 16:10:10 UTC 2024
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  3. Enumerability and ownership of properties - Jav...

    Every property in JavaScript objects can be classified by three factors:
    developer.mozilla.org/en-US/docs/Web/JavaScript/Enumerability_and_ownership_of_properties
    Registered: Mon Nov 25 03:56:47 UTC 2024
    - Last Modified: Sat Nov 23 16:10:10 UTC 2024
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  4. <line> - SVG: Scalable Vector Graphics | MDN

    The <line> SVG element is an SVG basic shape used to create a line connecting two points.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/line
    Registered: Mon Nov 25 04:01:45 UTC 2024
    - Last Modified: Mon Nov 25 01:24:49 UTC 2024
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  5. <feGaussianBlur> - SVG: Scalable Vector Graphic...

    The <feGaussianBlur> SVG filter primitive blurs the input image by the amount specified in stdDeviation, which defines the bell-curve.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/feGaussianBlur
    Registered: Mon Nov 25 03:58:55 UTC 2024
    - Last Modified: Sat Nov 23 16:10:34 UTC 2024
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  6. Using promises - JavaScript | MDN

    A Promise is an object representing the eventual completion or failure of an asynchronous operation. Since most people are consumers of already-created promises, this guide will explain consumption of returned promises before explaining how to create them.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_promises
    Registered: Mon Nov 25 03:55:37 UTC 2024
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  7. Memory management - JavaScript | MDN

    Low-level languages like C, have manual memory management primitives such as malloc() and free(). In contrast, JavaScript automatically allocates memory when objects are created and frees it when they are not used anymore (garbage collection). This automaticity is a potential source of confusion: it can give developers the false impression that they don't need to worry about memory management.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Memory_management
    Registered: Mon Nov 25 03:55:53 UTC 2024
    - Last Modified: Sat Nov 23 16:10:10 UTC 2024
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  8. Paths - SVG: Scalable Vector Graphics | MDN

    The <path> element is the most powerful element in the SVG library of basic shapes. It can be used to create lines, curves, arcs, and more.
    developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Paths
    Registered: Mon Nov 25 03:51:49 UTC 2024
    - Last Modified: Sat Nov 23 16:10:35 UTC 2024
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  9. JavaScript typed arrays - JavaScript | MDN

    JavaScript typed arrays are array-like objects that provide a mechanism for reading and writing raw binary data in memory buffers.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Typed_arrays
    Registered: Mon Nov 25 03:52:03 UTC 2024
    - Last Modified: Sat Nov 23 16:10:10 UTC 2024
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  10. <a> - SVG: Scalable Vector Graphics | MDN

    The <a> SVG element creates a hyperlink to other web pages, files, locations in the same page, email addresses, or any other URL. It is very similar to HTML's <a> element.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/a
    Registered: Mon Nov 25 03:50:48 UTC 2024
    - Last Modified: Mon Nov 25 01:24:48 UTC 2024
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