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  1. Control flow and error handling - JavaScript | MDN

    JavaScript supports a compact set of statements, specifically control flow statements, that you can use to incorporate a great deal of interactivity in your application. This chapter provides an overview of these statements.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Control_flow_and_error_handling
    Registered: Mon Oct 28 00:50:53 UTC 2024
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  2. Named backreference: \k<name> - JavaScript | MDN

    A named backreference refers to the submatch of a previous named capturing group and matches the same text as that group. For unnamed capturing groups, you need to use the normal backreference syntax.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Regular_expressions/Named_backreference
    Registered: Mon Oct 28 00:51:51 UTC 2024
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  3. Gradients in SVG - SVG: Scalable Vector Graphic...

    Perhaps more exciting than just fills and strokes is the fact that you can also create and apply gradients as either fills or strokes.
    developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Gradients
    Registered: Mon Oct 28 00:52:53 UTC 2024
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  4. Basic transformations - SVG: Scalable Vector Gr...

    Now we're ready to start distorting our beautiful images. But first, let's formally introduce the <g> element. With this helper, you can assign properties to a complete set of elements. Actually, that's its only purpose.
    developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Basic_Transformations
    Registered: Mon Oct 28 00:53:02 UTC 2024
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  5. Conditional (ternary) operator - JavaScript | MDN

    The conditional (ternary) operator is the only JavaScript operator that takes three operands: a condition followed by a question mark (?), then an expression to execute if the condition is truthy followed by a colon (:), and finally the expression to execute if the condition is falsy. This operator is frequently used as an alternative to an if...else statement.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Conditional_operator
    Registered: Mon Oct 28 00:53:48 UTC 2024
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  6. <switch> - SVG: Scalable Vector Graphics | MDN

    The <switch> SVG element evaluates any requiredFeatures, requiredExtensions and systemLanguage attributes on its direct child elements in order, and then renders the first child where these attributes evaluate to true.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/switch
    Registered: Mon Oct 28 00:53:52 UTC 2024
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  7. InternalError - JavaScript | MDN

    The InternalError object indicates an error that occurred internally in the JavaScript engine.
    developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/InternalError
    Registered: Mon Oct 28 00:54:02 UTC 2024
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  8. <feDisplacementMap> - SVG: Scalable Vector Grap...

    The <feDisplacementMap> SVG filter primitive uses the pixel values from the image from in2 to spatially displace the image from in.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/feDisplacementMap
    Registered: Mon Oct 28 00:54:20 UTC 2024
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  9. Clipping and masking - SVG: Scalable Vector Gra...

    Erasing part of what you have created might seem contradictory at first. But when you, for example, try to create a semicircle in SVG, you will find out the use of the following properties quickly:
    developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Clipping_and_masking
    Registered: Mon Oct 28 00:52:42 UTC 2024
    - Last Modified: Sat Oct 26 00:52:53 UTC 2024
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  10. <feMorphology> - SVG: Scalable Vector Graphics ...

    The <feMorphology> SVG filter primitive is used to erode or dilate the input image. Its usefulness lies especially in fattening or thinning effects.
    developer.mozilla.org/en-US/docs/Web/SVG/Element/feMorphology
    Registered: Mon Oct 28 00:53:36 UTC 2024
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